Discipleship.Earth: Case Study
Preface: Why This System Was Built
I did not set out to build a platform for churches. My background is in education, administratio...
1. Problem Statement
The Problem Being Solved Churches, ministries, and missionaries are increasingly operating in di...
2. Design Goals
Architectural Intent Discipleship.Earth was designed with the assumption that scale is inevitabl...
3. System Architecture Overview
Architectural Model Discipleship.Earth is designed as a shared mission infrastructure, not a sin...
4. AI Persona Governance Model
Governance First, Intelligence Second In Discipleship.Earth, AI is not treated as a feature. It ...
5. Missionary & Leader Training Use Cases
From Static Instruction to Scenario Readiness Traditional training models are optimized for know...
6. Why This Matters
The Shift Is Already Underway Digital mission work is no longer an experiment. It is a permanent...
7. Outcomes & Next Steps
Current State Discipleship.Earth is an active, evolving system rather than a theoretical framewo...
Church-Centered Mission Flow
Explanation This diagram represents a church-centered approach to mission and discipleship tha...